Hello World! I am

Prince Prayashnu

> Game Developer

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// About Me
// Hi! I code video games. 
// I am a fresh graduate and would love to code the next GTA :P

// Education
struct B.Tech {
    University = “Dibrugarh University”;
    Course = “Computer Science & Engineering”;
    score_Percent = 86.2;
};

// Highschool
struct Highschool {
    HighSchool = “Kendriya Vidyalaya”;
    subjects[] = { maths, computer_Science, physics, chemistry, english };
    score_Percent = 83;
};

// Skills
known_Languages [] = {
    C,
    C++,
    C#,
    Python,
    Java,
    HTML,
    CSS,
    JavaScript,
    MySQL
};

// Tools
proficient_tools [] = {
    Unity,
    Git,
    GitHub,
    Trello,
    Figma,
    MySQL,
    Photoshop,
    Blender,
    Latex
};

// Interested Fields
enum Interests {
    Game_Programming,
    Artificial_Intelligence,
    User_Interface
};

// Fun facts about me
other_Things_I_Love [] = {
    Playing_Video_Games,
    Dogs,
    Motorcycles,
    And_More_Video_Games
};
# Profile
Hi! I'm a fresh graduate who loves coding video games and would love to build the next GTA :P. When I'm not coding, you can find me playing video games, spending time with dogs, riding bikes, and did I mention playing more video games?

# Education
- B.Tech in Computer Science & Engineering from Dibrugarh University, with a score of 86.2%.
- High School from Kendriya Vidyalaya, where I studied Maths, Computer Science, Physics, Chemistry, and English, and scored 83%.

# Skills
I'm proficient in the following languages:
- C
- C++
- C#
- Python
- Java
- HTML
- CSS
- JavaScript
- MySQL

# Tools
I have experience with the following tools:
- Unity
- Git
- GitHub
- Trello
- Figma
- SQL
- Photoshop
- Blender
- Latex

# Interests
I'm particularly interested in the following fields:
- Game Programming
- Artificial Intelligence
- User Interface

# More fun stuff about me
I love:
- Video Games
- Dogs
- Motorcycles
- and more Video Games
Project 1 // _inventory-system
A grid based inventory system inspired by DayZ
  • Draggable System
  • Modular grids
  • Auto-snap, Filters and more...
view-project
Project 2 // _lights-out
A mini unity project inspired by darkwood
  • Finite State Machine AI
  • Scriptable Game Events
  • Independent managers and systems
Project 3 // _interaction-system
An interaction system inspired by Resident Evil 7
  • Point of interests
  • Line of sight based interactions
  • Customizable icons
view-project
Project 4 // _space-shooter
A project undertaken as part of 'The Ultimate Guide to Game Development with Unity (Official)' course.
  • Learnt the basics of unity
  • Created a 2D space shooter
check-course
Project 5 // _predator-AI
Imitation of a complex predator AI
  • Driven by goals and actions
  • Enviromentally reactive
  • Behaviour Trees & GOAP
stay-tuned

connect with me